Really solid mechanics with an awesome phase ability! Tons of potential with that. I love that you did all the sfx, and including cutscenes is sick. Amazing work.
Thank you!! I really had some hopeful ideas for the level design that I never got around to implement. I am pretty bummed that I couldn't make the main mechanic more of a central focus, but a jam game is a jam game :)
I was having issues with the parallax background when you changed the resolution, so I just disabled resizing the window instead of figuring out why it was broken. If it weren't a jam game, I would have tried to work it out or implement a viewport to prevent different resolutions from screwing with the parallax, but a jam game is a jam game! Glad you enjoyed it!!
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You've got my vote for best sound design. And the phase shift ability looked so cool!
Really solid mechanics with an awesome phase ability! Tons of potential with that. I love that you did all the sfx, and including cutscenes is sick. Amazing work.
Very neat concept, I'm sure the phase shift would allow for some great level design if you decide to work on it further!
Thank you!! I really had some hopeful ideas for the level design that I never got around to implement. I am pretty bummed that I couldn't make the main mechanic more of a central focus, but a jam game is a jam game :)
Really cool idea! plays really smoothly, just wish I could fullscreen it haha
I was having issues with the parallax background when you changed the resolution, so I just disabled resizing the window instead of figuring out why it was broken. If it weren't a jam game, I would have tried to work it out or implement a viewport to prevent different resolutions from screwing with the parallax, but a jam game is a jam game! Glad you enjoyed it!!