Mixed Signals
Work with a partner to try and pinpoint a mysterious signal. One of you will see the signal's phase and frequency, but only be able to adjust the amplitude. Meanwhile, the other player sees the wave's amplitude, but controls the phase and frequency. Communicate efficiently to quell the co-op chaos!
To adjust the dials, simply use your scroll wheel for rough adjustment or click and drag the knobs up and to the right to increase or down and to the left to decrease.
NOTE: Yes, I know the networking sucks. Yes it can take quite a few tries to actually connect. I don't really think there's a whole lot I can do about it without costing me money by running a server. It WILL significantly speed up the joining process if the guest connects with a desktop build of the game. I have no idea why. It doesn't matter what the host uses, but if the guest is on desktop, it takes drastically less time. Also, if joining fails, both parties should reload the webpage before trying again.
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Comments
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[SIGNAL LOCK ACHIEVED]! Going with WebRTC is wild, Well done!